
Community GMs
Not every legend comes with a big name. Our Community GMs are the heartbeat of KaliberXperiences — passionate storytellers, creative world-builders, and players who live to share the game. They bring energy, imagination, and fresh ideas to every table, making sure every session feels personal and unforgettable.


IndianaJon (Jon Elinsky)
Jon Elinsky, better known to gamers as IndianaJon, brings more than 40 years of experience as a player, GM, teacher, and champion of immersive play. As the founder of KaliberXperiences, his vision drives the company toward constant innovation in gaming and entertainment.
Jon thrives in event planning and production, with experience at conventions such as EGGcon, GaryCon, Philadelphia Area Gaming Expo, PAX Unplugged, MEPAcon, and GenCon. Known as a Neutral Good Paladin, he guides adventurers with humor, creativity, and what he calls his “rapierlike wit,” always ready to take Legendary Actions.
Here’s more about Jon
Beyond the table, Jon is a BattleTech Agent on the Catalyst Labs Demo Team and regularly facilitates BattleTech Missions. He is also a horror fan who enjoys driving characters to the edge of madness in Call of Cthulhu. Most of his gaming career, however, has been with Dungeons & Dragons in every edition from 1E through the newest 2024 release. Whether running a printed module or crafting a unique campaign, he brings decades of expertise to every session.
Jon also creates custom Xperiences that combine tabletop play with real-world activities such as escape rooms, axe throwing, or scavenger hunts. He can even design high-end events that bring community players together with industry legends.
See more about IndianaJon on the KaliberXperiences About Us page.


Chris Sagers
I run games all over North America—GenCon, Origins, Gary Con, Gamehole, Rising Phoenix, AärdCON, and others. I’ve run tons of my own games and I’ve GM’ed for groups like Kobold Press, RAGE Events, and Lurking Fears. If I’m honest, 5e/2024 is my game, but I’ve also loved every other game I’ve been part of. The list includes every DND edition but 4e, Call of Cthulhu, Delta Green, Dungeon Crawl Classics, FATE, Jiangshi, Mutants & Masterminds, Shadowdark, Star Trek Adventures, and Warhammer Fantasy Roleplay. When I run my own games at conventions I like to focus on one-shots designed for my own scratch-built terrain.
I’m a deep-freeze Winter Soldier like so many of us now. I was obsessed with the game as an 80s kid in small-town Iowa, but gave it up because back then you got teased a for that sort of thing. It was rough. I went off and had a life, you know the story. Thirty years later, my own kids got old enough to get interested, during the mid-career of Critical Role, Stranger Things, and the TTRPG renaissance. I thought I’d get back into it for their sake, and we’d bond over it for a while and move on.
Wait, Chris has more to add…
Well, the joke was on me. I’m utterly, thoroughly, self-destructively obsessed all over again. In the five or six years that I’ve been back, pretty much my waking life is devoted to playing games, running games, writing content, crafting minis and terrain, collecting old shit, mastering the Appendix N lore and the industry’s history, and everything else. It’s the Gesamptkunsthobby, and I want to do it all.
In normie life I have a job and stuff. I would ordinarily insert the joke that that’s the boring part and it just pays the bills, but truth told I kind of love it too. I’m a law professor and I’ve been teaching people antitrust and business law for twenty-five years. I’m not gonna lie, it can sometimes feel funny to be a grown man with a straight-life job and a wife and kids who plays imagination games with little army men. Part of me still expects that I’m going to get a swirlie in the boys room. But I mostly just think all the time that I’m the luckiest guy in the world.
Anyway. Let’s go kill some shit.


Robyn Hemlocke
Robyn Hemlocke is a supplement designer for 5th Edition, Pathfinder 2e, and Draw Steel. She has been running games since she was young and now brings decades of experience to the table, able to adapt to almost any party of players.
In addition to his design work and long history with Dungeons & Dragons and other classic systems, Robyn primarily runs games in FATE, Cyberpunk, and Blades in the Dark. His style blends creativity with flexibility, making every session an experience tailored to the group in front of him.


Nick Fulwood
Nick Fulwood loves running science fiction and superhero games. He is familiar with Mutants & Masterminds, Star Wars, Dark Heresy, Starfinder, World of Darkness, City of Mist, Shadowrun, Call of Cthulhu, and Nuked.
Nick is equally comfortable running tactical or story-driven sessions and enjoys helping both new players and new GMs find their footing. He is also trained to work with children with special needs, bringing patience and adaptability to every table.


Richard Schoell
Richard Schoell is a Philadelphia native who works for the Commonwealth of Pennsylvania under the LIHEAP program. A lifelong gamer, he has spent more than thirty years playing and running games across video, board, and tabletop RPGs. His experience spans multiple systems and every edition of Dungeons & Dragons.
In recent years Richard has stepped into the convention scene, serving as a GM at events such as PAX Unplugged and the Philadelphia Area Gaming Expo. He brings decades of knowledge, enthusiasm, and a deep love of gaming to every table.


Jason Pennet
Howdy! I’m Jason “Sly” Pennet, a software developer, father, husband, writer, and collector of shiny math rocks. I’ve been playing since 2002, game mastering since 2004, and writing/world building since my G.I. Joe’s could traverse the Mega Blok ruins on my TMNT carpet.
What are my games about? The players, of course! The entire point is to have fun collaboratively creating a story to share with friends and future gamers alike. Be it high fantasy, explorative science fiction, gritty post-apocalyptic grime, or steam punk with a cherry on top: I’m game if you’re game.
I can run Dungeons & Dragons (2e, 3e, 3.5e, and 5e), Anything D20 System, Star Wars 5e, Cortex, White Wolf (your pick!), Pathfinder 1e, Fate, Tales From The Floating Vagabond and NUKED.


Leo GiRod
DM Leo “the Mayor of GenCon,” a resident of NYC, is a husband, father, play tester, and lifelong book collector. He began playing Dungeons & Dragons in the 1980s and has been a Dungeon Master for over 30 years, running games for both stores and private groups.
Leo crafts adventures that give players true freedom to shape their journey, whether through epic campaigns or one-shots woven into his vast multiverse. His inspiration spans every edition of D&D, as well as Call of Cthulhu Fantasy and The Lord of the Rings Roleplaying for 5e, where legends like Raistlin, Elminster, and Mordenkainen might cross paths across worlds.
He also brings experience running games for kids and adults, using modular terrain and minis to make every session immersive, dynamic, engaging, and accessible. Leo is highly skilled in D&D 5e as well as the 2024 rules.

